The game was created by Soviet game designer Alexey Pajitnov for the Electronika 60. Tetris (1985) revolutionized and popularized the puzzle game genre. Uncle Henry's Nuclear Waste Dump (1986) involves dropping colored shapes into a pit, but the goal is to keep the same color tiles from touching. In Boulder Dash (1984), the goal is to collect diamonds while avoiding or exploiting rocks that fall when the dirt beneath them is removed.Ĭhain Shot! (1985) introduced removing groups of the same color tiles on a grid, causing the remaining tiles to fall into the gap. Įlements of Konami's tile-sliding Loco-Motion (1982) were later seen in Pipe Mania from LucasArts (1989). Snark Hunt (Atari 8-bit, 1982) is a single-player game of logical deduction, a clone of the 1970s Black Box board game. īlockbuster, by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. Universal Entertainment's Space Panic, released in arcades in 1980, is a precursor to puzzle-platform games such as Lode Runner (1983), Door Door (1983), and Doki Doki Penguin Land (1985). The mathematical strategy game Nim, and other traditional thinking games such as Hangman and Bulls and Cows (commercialized as Mastermind), were popular targets for computer implementation. Puzzle video games owe their origins to brain teasers and puzzles throughout human history. Many puzzle games involve a real-time element and require quick thinking, such as Tetris (1985) and Lemmings (1991). The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. Puzzle video games make up a broad genre of video games that emphasize puzzle solving.
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